What
- Developed a 3D CAD model of a human hand in Fusion 360 to serve as the core for glove moulding and production.
- Created an anatomically representative form with segmented surfaces to help define seam lines and material transitions.
How
- Used surface modelling techniques to achieve natural, ergonomic curves and posture.
- Divided the model into palm, knuckle and wrist zones to support dip-mould and stitching pattern design, reducing bunching in the finished glove.
Results
- Delivered a precise tooling model that links ergonomic data with physical glove manufacture.
- Produced a versatile model for both virtual fit testing and physical mould fabrication.
Tools and processes: Fusion 360, surface modelling, mould tooling
